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State of survival capital clash strategy
State of survival capital clash strategy












state of survival capital clash strategy state of survival capital clash strategy state of survival capital clash strategy

The incoming rally, well organized in 60% infantry / 10% riders / 30% hunters, can replace the unbalanced formation which occupies the building by pulling out all troops before the following rally hitting. Space them out to have rallies constantly marching to the target. If you send all your rallies at the same time on the same target, the first takes and occupies and the following rallies bounce without hitting. Organizing rallies in waves is a good way to maintain a constant flow to the target to take and occupy it. Tip: the stronger and more experienced RL should play the role of the following rally leader. The following rally leader can adjust the time spacing between the 2 hits as well. When you master this tactic, the following rally leader has the choice to hit the target before or after the starting rally leader if the following rally will be launched later or earlier than the theoretical time (5 minutes - variance). The following rally leaders must launch their rallies when the first rally timer is 5 minutes - their variance with the starting rally leader. The furthest rally leader to the target will be the first to start a 5-minute rally. All rally leaders communicate in the chat their march times (in war mode). The process is the same for a triple rally. Tip: Use the Fortress Fights (and Reservoir Raid) to practise your rally timings














State of survival capital clash strategy